Choose Your Own Adventure - Vampire Invaders
Edward Packard
The reader's decisions control the course of an adventure in which authorities fight the invasion of vampires from outer space.

by Kimberly Fuller (1997)
Having escaped extermination when ruthless invaders colonized his planet, a space traveler wanders for many years and then returns to claim his world, changing the lives of seventeen-year-old Maran and her friends.
Edward Packard
The reader's decisions control the course of an adventure in which authorities fight the invasion of vampires from outer space.
Realm Lovejoy
"Clans are Unity. No variation. No deviation. On Clades, to be a Clan is to be an exact copy. A perfect society cloning themselves to survive, even as the zombielike Frags threaten to overrun them on an unforgiving planet. Clan 1672 (privately known as Twain) was never supposed to survive the Incubation Tank. But he did. Illegally. He is different from the other Clans. A secret that could destroy him."--Page 4 of cover.
Peter F. Hamilton
Lawrence Newton always dreamed of adventure amongst the stars. Now the ultimate prize is within his grasp, but what will he risk to get it? Lawrence is the sergeant of a washed-out platoon, taking part in the bungled invasion of yet another human colony world. The giant corporations call such campaigns 'asset realisation', but in practice it's simple piracy.
[by] Jacqueline Jackson and William Perlmutter
Living in a time when people are the servants of automobiles and ruled by the master auto of the planet, Josette longs to leave her rollabout and try her legs.